According to official news, STEPN updated the economic model and released an action plan on the game economy in response to the four challenges facing the current project.
details as follows:
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- Update plan for cross-chain energy exchange issues:
- Each new realm introduced will allow access to up to 3 types of energy through other existing realms.
- Every existing field where you have sneakers will provide an additional 1 energy in the new field. 3. The extra energy gained by the new realm is capped at 3 in the first month, will be reduced to 2 in the 2nd month, and finally reduced to 1 in the 3rd month. From month 4 onwards, this arrangement will not be able to gain additional energy in the new realm.
- The problem of gaining benefits without exercising simply mint:
- We intend to give players who actually use the app a chance to get minted scrolls from Mystery Box (MB). Therefore, we redesigned the MB system to increase the quality of MB from 5 to 10. So even with just a pair of normal shoes with 2 energy, the user still has a chance to get a mystery box.
- We increased the minting cooldown from 48 hours to 72 hours and slightly increased the minting cost, which gave the market more time to integrate the production of new sneakers. We expect this solution to help the economy enter a positive cycle.
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